Set:
Battles of Legend: Terminal Revenge
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
3000
1 DARK monster + "Fallen of Albaz" If this card is Fusion Summ...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1700
Defense:
1100
Once per turn: You can banish 1 "Genex" monster from your GY; this ca...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
If this card is in your hand: You can reveal 3 cards with different names f...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand)...
Set:
Battles of Legend: Terminal Revenge
Card type:
Tuner Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
500
This card cannot be destroyed by battle. If this face-up Defense Position ...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
1800
If this card in its owner's possession is destroyed by an opponent's ...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
200
Defense:
200
You can Tribute all face-up "Division(s)" you control; Special Summon u...
Set:
Battles of Legend: Terminal Revenge
Card type:
Tuner/Effect Monster
Rarity:
Ultra Rare
Attack:
1400
Defense:
400
You can return 1 face-up monster you control to the hand; Specia...
Set:
Battles of Legend: Terminal Revenge
Card type:
Tuner/Effect Monster
Rarity:
Ultra Rare
Attack:
400
Defense:
200
While you control another "Ice Barrier" monster, monsters your op...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
300
Defense:
100
If this card is Normal Summoned: You can make this card Level 4, then y...
Set:
Battles of Legend: Terminal Revenge
Card type:
Normal Trap
Rarity:
Ultra Rare
Change all monsters that were not Normal or Special Summoned this turn to Defense Position. For the res...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1700
Defense:
1400
You can banish this card from your GY; Special Summon 1 "Orcust" mons...
Set:
Battles of Legend: Terminal Revenge
Card type:
Continuous Trap
Rarity:
Ultra Rare
You can target 1 Fish monster you control; it is treated as a Tuner this turn. When an opponent's m...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
200
Once per turn, during your Main Phase, you can select 1 face-up Attack...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1500
Defense:
500
FLIP: Your opponent cannot Special Summon for the rest of this turn.
...
Set:
Battles of Legend: Terminal Revenge
Card type:
Normal Spell
Rarity:
Ultra Rare
Target 1 Fish monster you control; destroy that Fish monster, and if you do, add 1 monster with the sa...
Set:
Battles of Legend: Terminal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1400
Defense:
1400
If you control a Level/Rank 2 monster, you can Special Summon this ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '