Set:
Blazing Vortex
Card type:
Normal Trap
Rarity:
Super Rare
Tribute 1 Machine monster, then target 1 card on the field for every 1000 original ATK of the Tributed monster; destroy thos...
Set:
Blazing Vortex
Card type:
Continuous Trap
Rarity:
Secret Rare
During your turn, negate the effects of all face-up monsters your opponent controls. During your opponent's turn, negat...
Set:
Blazing Vortex
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1700
Defense:
1700
If your EARTH Warrior monster battles, after damage calculation: You can add 1 "War Rock" ...
Set:
Blazing Vortex
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1000
Defense:
1000
You can discard 1 card; Special Summon 1 Level 3 Normal Monster from your hand or Deck, or...
Set:
Blazing Vortex
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
500
Defense:
500
2+ Level 3 monsters Gains 500 ATK/DEF for each card in your hand. You can only use each ...
Set:
Blazing Vortex
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1900
Defense:
1900
If an EARTH Warrior monster is Normal Summoned to your field: You can Special Summon this ...
Set:
Blazing Vortex
Card type:
Normal Spell
Rarity:
Super Rare
Send 1 monster your opponent controls that was Special Summoned from the Extra Deck to the GY, then your opponent gains LP ...
Set:
Blazing Vortex
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2700
Defense:
2700
During a Battle Phase in which your EARTH Warrior monster battles (Quick Effect): You can ...
Set:
Blazing Vortex
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1200
Defense:
1800
If you control no monsters, or all monsters you control are Psychic and/or Wyrm monsters, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '