Set:
Duelist Nexus
Card type:
Continuous Trap
Rarity:
Super Rare
If 10 or more cards and/or effects have been activated during this turn: Special Summon this card as an Effect Monster (C...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
2700
Defense:
1500
You can Tribute Summon this card by Tributing 1 monster. This card is unaffected by the activat...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
300
Defense:
2100
Cannot be used as material for a Fusion, Synchro, or Xyz Summon. Cannot be Tributed while face-u...
Set:
Duelist Nexus
Card type:
Normal Spell
Rarity:
Common
Banish 1 card from your hand, and if you do, during your next Standby Phase, you can add up to 2 cards with the same name as tha...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
2900
Defense:
2500
Cannot be Special Summoned. You can Tribute Summon this card face-up by Tributing 1 Zombie mons...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
900
Defense:
300
If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Reptil...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
2300
Defense:
0
If a Fiend monster(s), except "Diabolica the Draconique General", is sent to your GY by card effec...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
1600
Defense:
400
If this card is Normal or Special Summoned: You can Set 1 "Evolutionary Bridge" or "Evo-Singular...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
1500
Defense:
400
When exactly 1 monster you control (and no other monsters) leaves the field by an opponent's car...
Set:
Duelist Nexus
Card type:
Quick-Play Spell
Rarity:
Common
During the Main Phase, if a monster(s) you control leaves the field by an opponent's monster effect, except by being destroy...
Set:
Duelist Nexus
Card type:
Flip Monster
Rarity:
Common
Attack:
700
Defense:
800
FLIP: Apply these effects in sequence. • Excavate any number of cards from the top of your Deck, up...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
2800
If you control a Level 10 monster, you can Special Summon this card (from your hand). You can o...
Set:
Duelist Nexus
Card type:
Xyz/Effect Monster
Rarity:
Common
Attack:
3000
Defense:
3000
2 Level 8 monsters Once per turn, when your Normal Monster or "Magikey" monster destroys an...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
2500
Defense:
2500
If this card is in your hand or GY: You can banish 3 cards from your Extra Deck face-down, exce...
Set:
Duelist Nexus
Card type:
Normal Trap
Rarity:
Common
Special Summon 1 "Nemleria" monster or 1 Level 10 Beast monster from your hand or Deck in Defense Position, but return it to the ...
Set:
Duelist Nexus
Card type:
Normal Trap
Rarity:
Common
Choose 2 unused Main Monster Zones in the same column; Special Summon 1 Level 2 or lower monster from your hand or Deck in face-u...
Set:
Duelist Nexus
Card type:
Normal Trap
Rarity:
Common
Target 1 Spell/Trap in your GY that mentions "Visas Starfrost"; Set it, and if you Set a Trap or Quick-Play Spell, it can be acti...
Set:
Duelist Nexus
Card type:
Quick-Play Spell
Rarity:
Common
At the start of the Damage Step, if 2 monsters battle: Activate 1 of these effects; • Change the attacking monster to Defens...
Set:
Duelist Nexus
Card type:
Continuous Trap
Rarity:
Common
While you control "Visas Starfrost", the first time each monster you control would be destroyed by battle each turn, it is no...
Set:
Duelist Nexus
Card type:
Normal Trap
Rarity:
Common
When you take damage from your opponent's card effect or their monster's attack: Apply the appropriate effect based on the type o...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
If this card is in your hand or GY, and you control a Level 8 or higher Dragon Synchro Monster: You c...
Set:
Duelist Nexus
Card type:
Effect Monster
Rarity:
Common
Attack:
2500
Defense:
2100
If a card(s) on the field is destroyed by card effect, and "Visas Starfrost" is on the field (e...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '