Set:
Legendary Collection 5D's
Card type:
Field Spell
Rarity:
Super Rare
Attack:
0
Defense:
0
"Meklord Emperor" monsters you control cannot be targeted by the effects of Synchro Mons...
Set:
Legendary Collection 5D's
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2200
Defense:
2200
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and ...
Set:
Legendary Collection 5D's
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2500
Defense:
2500
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect, and ...
Set:
Legendary Collection 5D's
Card type:
Normal Trap
Rarity:
Super Rare
Attack:
0
Defense:
0
Change as many Defense Position monsters on the field as possible to face-up Attack Posi...
Set:
Legendary Collection 5D's
Card type:
Tuner/Effect Monster
Rarity:
Secret Rare
Attack:
1600
Defense:
1000
If your opponent controls a Synchro Monster and you control no monsters,...
Set:
Legendary Collection 5D's
Card type:
Tuner/Effect Monster
Rarity:
Ultra Rare
Attack:
1400
Defense:
1600
When this card is Normal Summoned: You can target 1 "Nordic" monster in y...
Set:
Legendary Collection 5D's
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
1200
Defense:
800
If this card is destroyed by battle and sent to the Graveyard: Special Summon 2...
Set:
Legendary Collection 5D's
Card type:
Normal Trap
Rarity:
Super Rare
Attack:
0
Defense:
0
When a "Meklord" monster on the field is targeted for an attack: Target 1 "Meklord Army"...
Set:
Legendary Collection 5D's
Card type:
Quick Play Spell
Rarity:
Ultra Rare
Attack:
0
Defense:
0
Target 1 "T.G." monster you control; its ATK and DEF each become half its current A...
Set:
Legendary Collection 5D's
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
800
If this card attacks, it gains 400 ATK during the Damage Step only. During the E...
Set:
Legendary Collection 5D's
Card type:
Normal Trap
Rarity:
Ultra Rare
Attack:
0
Defense:
0
Target 3 "T.G." monsters in your Graveyard; shuffle all 3 into your Deck, then draw 2 ca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '