Set:
Legendary Duelists: Season 3
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1300
Defense:
1200
During your next Standby Phase, after this face-up card you control was dest...
Set:
Legendary Duelists: Season 3
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2300
Defense:
1500
You can discard 1 card; Special Summon this card from your hand in Defense P...
Set:
Legendary Duelists: Season 3
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2300
Defense:
1500
You can discard 1 card; Special Summon this card from your hand in Defense P...
Set:
Legendary Duelists: Season 3
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
2500
There can only be 1 "Earthbound Immortal" monster on the field. If there is ...
Set:
Legendary Duelists: Season 3
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2900
Defense:
2100
If (exactly) 1 face-up DARK Fiend-Type monster on the field, except this car...
Set:
Legendary Duelists: Season 3
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2200
Defense:
2800
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your han...
Set:
Legendary Duelists: Season 3
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1300
Defense:
1200
During your next Standby Phase, after this face-up card you control was dest...
Set:
Legendary Duelists: Season 3
Card type:
Pendulum/Effect Monster
Rarity:
Ultra Rare
Attack:
1500
Defense:
1000
During your Main Phase, if this card was Normal or Special Summoned...
Set:
Legendary Duelists: Season 3
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
2000
1 "Predaplant" monster + 1 DARK monster Once per turn: You can target...
Set:
Legendary Duelists: Season 3
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1300
Defense:
1200
During your next Standby Phase, after this face-up card you control was dest...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '