Set:
The Infinity Chasers
Card type:
Normal Spell
Rarity:
Secret Rare
Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" mon...
Set:
The Infinity Chasers
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
2900
Defense:
2500
2 Level 9 monsters Once per turn: You can detach 1 material from this card, then...
Set:
The Infinity Chasers
Card type:
Normal Trap
Rarity:
Super Rare
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict...
Set:
The Infinity Chasers
Card type:
Field Spell
Rarity:
Super Rare
If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster mo...
Set:
The Infinity Chasers
Card type:
Normal Spell
Rarity:
Super Rare
Target 1 "Witchcrafter" monster you control; it can make a second attack during each Battle Phase this turn, also, if...
Set:
The Infinity Chasers
Card type:
Continuous Spell
Rarity:
Super Rare
Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spell...
Set:
The Infinity Chasers
Card type:
Continuous Spell
Rarity:
Secret Rare
The first time each "Witchcrafter" monster you control would be destroyed each turn, by battle or card effect, i...
Set:
The Infinity Chasers
Card type:
Normal Spell
Rarity:
Super Rare
Send the top card of your Deck to the GY; add 1 Equip Spell from your Deck or GY to your hand. You cannot Normal Summ...
Set:
The Infinity Chasers
Card type:
Field Spell
Rarity:
Secret Rare
When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Once per turn, during dama...
Set:
The Infinity Chasers
Card type:
Continuous Spell
Rarity:
Super Rare
Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellc...
Set:
The Infinity Chasers
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1000
1 non-Link "Infinitrack" monster If this card is sent from the field to the GY: You can target ...
Set:
The Infinity Chasers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2200
Defense:
500
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in D...
Set:
The Infinity Chasers
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
500
Defense:
2400
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in ...
Set:
The Infinity Chasers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2800
Defense:
2000
If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except d...
Set:
The Infinity Chasers
Card type:
Continuous Spell
Rarity:
Super Rare
Each time a Spell Card is activated, gain 500 LP immediately after it resolves.
Looking to expand your colle...
Set:
The Infinity Chasers
Card type:
Pendulum/Effect Monster
Rarity:
Super Rare
Attack:
2400
Defense:
1400
Each time a Spell Card is activated, place 2 Spell Counters on this card wh...
Set:
The Infinity Chasers
Card type:
Equip Spell
Rarity:
Secret Rare
Equip only to an "Evil Eye" monster. It cannot be destroyed by battle or your opponent's card effects, also your oppo...
Set:
The Infinity Chasers
Card type:
Normal Trap
Rarity:
Super Rare
If you control an "Evil Eye" monster: Target 1 monster on the field, or up to 2 instead if "Evil Eye of Selene" is in ...
Set:
The Infinity Chasers
Card type:
Equip Spell
Rarity:
Super Rare
Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send...
Set:
The Infinity Chasers
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
2600
Defense:
2200
2 Level 7 monsters Once per turn: You can detach 1 material from this card; Spec...
Set:
The Infinity Chasers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2100
Defense:
500
You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in D...
Set:
The Infinity Chasers
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
2000
During the Main Phase (Quick Effect): You can Tribute this card, then discard 1 Spell; ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '