Set:
Blazing Dominion
Card type:
Synchro/Tuner/Effect Monster
Rarity:
Common
Attack:
1900
Defense:
1000
1 Tuner + 1+ non-Tuners If this card is Synchro Summoned: You can Special Summ...
Set:
Blazing Dominion
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
1200
If you control a "Predaplant" or "Starving Venom" monster and this card is in your hand: You...
Set:
Blazing Dominion
Card type:
Continuous Trap
Rarity:
Common
Once per turn, during the Standby Phase: Place 1 T Counter on this card. Once per turn: You can target 1 Pendulum Monster ...
Set:
Blazing Dominion
Card type:
Xyz/Effect Monster
Rarity:
Common
Attack:
2600
Defense:
2000
2 Level 4 Machine monsters If this card is Special Summoned: You can change all monsters...
Set:
Blazing Dominion
Card type:
Effect Monster
Rarity:
Common
Attack:
2100
Defense:
2100
If this card is in your hand: You can banish Machine Link Monsters from your Extra Deck whos...
Set:
Blazing Dominion
Card type:
Effect Monster
Rarity:
Common
Attack:
2000
Defense:
0
Cannot be Normal Summoned if you control a monster. You can Tribute this card; Special Summon 1...
Set:
Blazing Dominion
Card type:
Effect Monster
Rarity:
Common
Attack:
2400
Defense:
0
If this card battles a monster, neither can be destroyed by that battle. If this card is Normal...
Set:
Blazing Dominion
Card type:
Normal Spell
Rarity:
Common
Activate 1 of these effects; • If your "Elemental HERO" monster attacks a Defense Position monster this turn, inflict piercin...
Set:
Blazing Dominion
Card type:
Continuous Trap
Rarity:
Common
You can Tribute 1 "Hecahands" monster, or 1 monster you control that is owned by your opponent; take control of 1 monster ...
Set:
Blazing Dominion
Card type:
Effect Monster
Rarity:
Common
Attack:
2400
Defense:
1000
You can Tribute additional monsters when you Tribute Summon this card face-up. If this card ...
Set:
Blazing Dominion
Card type:
Effect Monster
Rarity:
Common
Attack:
2000
Defense:
2000
If this card is in your hand (Quick Effect): You can banish 1 FIRE monster from your face-up...
Set:
Blazing Dominion
Card type:
Equip Spell
Rarity:
Common
The first time the equipped monster would be destroyed by battle each turn, it is not destroyed. You can only use each of the ...
Set:
Blazing Dominion
Card type:
Effect Monster
Rarity:
Common
Attack:
4000
Defense:
3500
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". When y...
Set:
Blazing Dominion
Card type:
Quick-Play Spell
Rarity:
Common
Activate 1 of these effects; • Set 1 "Archfiend" Trap from your Deck or GY. It can be activated this turn. • Ritual Summo...
Set:
Blazing Dominion
Card type:
Ritual/Pendulum/Effect Monster
Rarity:
Common
Attack:
2100
Defense:
2900
Pendulum Effect You can target 1 "Archfiend" Spell/Trap in your GY or banish...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '