Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
500
Defense:
1600
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck ...
Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2000
Defense:
800
If you control no monsters, you can Special Summon this card (from your hand). You can...
Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1100
Defense:
1000
If you control a Level/Rank 2 monster, you can Special Summon this card (from your ha...
Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1100
Defense:
1000
If you control a Level/Rank 2 monster, you can Special Summon this card (from your ha...
Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1700
Defense:
500
This card cannot be used as a Synchro Material Monster, except for the Synchro Summon ...
Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
500
Defense:
600
If this card is sent to the GY by a card effect: You can Special Summon this card, but ...
Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
2100
If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from you...
Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2400
Defense:
200
During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 ...
Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
500
If this card is Normal or Special Summoned: You can take 1 Dinosaur-Type monster from ...
Set:
Rarity Collection V
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2500
Defense:
2900
You can discard this card and 1 "Darklord" card; draw 2 cards. During either player's...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '