Set:
Phantom Nightmare
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
0
If this card is in your hand: You can detach 1 Xyz Material from a monster on either field...
Set:
Legendary Duelists: White Dragon Abyss
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
2500
2 Level 4 monsters If this card is Xyz Summoned: You can Speci...
Set:
Duel Overload
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1000
Defense:
600
When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your ...
Set:
Cybernetic Horizon
Card type:
Normal Spell
Rarity:
Secret Rare
Special Summon 1 "Cyber Dragon" from your hand or GY. It cannot be destroyed by card effects.
Looking to expand y...
Set:
Maze of Memories
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
3300
Defense:
3300
3 monsters with different names Must first be Fusion Summoned using only Fusion M...
Set:
Pharaonic Guardian
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
800
Defense:
600
When this card is Normal Summoned, Flip Summoned, or Special Summoned, return all Set ca...
Set:
Spirit Warriors
Card type:
Normal Trap
Rarity:
Super Rare
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this ...
Set:
The New Challengers
Card type:
Pendulum/Effect Monster
Rarity:
Secret Rare
Attack:
2800
Defense:
1000
You can Normal Summon this card without Tributing. If this card is Normal S...
Set:
Galactic Overlord
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
2400
2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz...
Set:
2025 Mega-Pack
Card type:
Effect Monster
Rarity:
Prismatic Secret Rare
Attack:
1500
Defense:
1300
If you have a "Lightsworn" monster in your GY: You can Special Summon this card...
Set:
The Infinity Chasers
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
2900
Defense:
2500
2 Level 9 monsters Once per turn: You can detach 1 material from this card, then...
Set:
Pharaoh's Servant
Card type:
Normal Trap
Rarity:
Super Rare
Attack:
0
Defense:
0
You can activate this card during your opponent''s Battle Phase. Take 2 non-Monster Cards from y...
Set:
Legendary Collection 5D's
Card type:
Normal Spell
Rarity:
Super Rare
Attack:
0
Defense:
0
If you control a "Red Dragon Archfiend": Destroy all Spell and Trap Cards your opponent...
Set:
2011 Collectors Tins
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2500
Defense:
2000
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by banis...
Set:
Battles of Legend: Hero's Revenge
Card type:
Flip/Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
1000
FLIP: You can target 1 monster on the field; destroy it. This card...
Set:
OTS Tournament Pack 27
Card type:
Xyz/Effect Monster
Rarity:
Common
Attack:
2600
Defense:
3000
2+ Level 9 monsters If this card is Xyz Summoned: You can send 1 monster from your...
Set:
Battles of Legend: Crystal Revenge
Card type:
Normal Spell
Rarity:
Secret Rare
Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '