Set:
Duelist's Advance
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
100
2+ Effect Monsters You cannot Summon/Set monsters to a zone(s) this card points to. Monsters this ...
Set:
Rarity Collection (25th Anniversary Edition)
Card type:
Effect Monster
Rarity:
Quarter Century Secret Rare
Attack:
1800
Defense:
0
If this card is Normal or Special Summoned (ex...
Set:
Clash of Rebellions
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
0
Defense:
0
You can Tribute this card; Special Summon 1 Level 7 or lower "Red-Eyes" monster from your ...
Set:
Duel Terminal 6
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1600
You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK mons...
Set:
Duelist Pack: Yugi
Card type:
Normal Trap
Rarity:
Ultra Rare
Attack:
0
Defense:
0
Activate only when an opponent's monster declares an attack. Destroy all Attack Position monste...
Set:
Legend of Blue Eyes White Dragon (25th Anniversary Edition)
Card type:
Normal Monster
Rarity:
Ultra Rare
Attack:
2300
Defense:
2100
A knight whose horse travels faster than the ...
Set:
Legendary Duelists: Season 1
Card type:
Normal Trap
Rarity:
Secret Rare
Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters durin...
Set:
Absolute Powerforce
Card type:
Effect Monster
Rarity:
Ultimate Rare
Attack:
2000
Defense:
1500
During each of your End Phases, destroy this card unless you send 1 "Iron Core of ...
Set:
Duel Terminal 4
Card type:
Tuner Monster
Rarity:
Common
Attack:
200
Defense:
200
You can Tribute this card to select 1 Level 4 or lower "Jurrac" monster in your Graveyard, excep...
Set:
Duelist League Promo
Card type:
Field Spell
Rarity:
Rare
If you control a Spellcaster-Type monster and your opponent does not, your opponent cannot activate Spell Cards. If you cont...
Set:
Duel Terminal 5
Card type:
Normal Trap
Rarity:
Common
Attack:
0
Defense:
0
Negate the effects of all other Trap Cards on the field during this turn.
Looking to expand your ...
Set:
Legendary Duelists: Season 1
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
1200
Defense:
700
When this card is destroyed by battle and sent to the GY: You can Special Su...
Set:
Invasion of Chaos (25th Anniversary Edition)
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
2900
Defense:
2500
While this card remains face-up on the field, your opponent...
Set:
Battles of Legend: Crystal Revenge
Card type:
Toon/Effect Monster
Rarity:
Secret Rare
Attack:
3000
Defense:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (f...
Set:
Quarter Century Bonanza
Card type:
Ritual/Effect Monster
Rarity:
Quarter Century Secret Rare
Attack:
2300
Defense:
1000
You can Ritual Summon this card with any "Nekroz" Ritual ...
Set:
2021 Tin of Ancient Battles
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
3000
Defense:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, y...
Set:
The Infinity Chasers
Card type:
Normal Spell
Rarity:
Secret Rare
Add 1 "Witchcrafter" monster from your Deck to your hand. During your End Phase, if you control a "Witchcrafter" mon...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '