Set:
Battles of Legend: Crystal Revenge
Card type:
Toon/Effect Monster
Rarity:
Secret Rare
Attack:
3000
Defense:
2500
Cannot be Normal Summoned/Set. Must first be Special Summoned (f...
Set:
Battles of Legend: Crystal Revenge
Card type:
Normal Spell
Rarity:
Secret Rare
Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Dec...
Set:
Battles of Legend: Crystal Revenge
Card type:
Normal Spell
Rarity:
Secret Rare
Shuffle 1 "Elemental HERO" or "Neo-Spacian" monster you control into the Deck, and if you do, Special ...
Set:
Battles of Legend: Crystal Revenge
Card type:
Link/Effect Monster
Rarity:
Secret Rare
Attack:
1100
2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and ...
Set:
Battles of Legend: Crystal Revenge
Card type:
Tuner/Effect Monster
Rarity:
Secret Rare
Attack:
800
Defense:
0
This face-up card on the field cannot be used as a Synchro Material...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2000
Defense:
900
If your opponent controls a monster and you control no monsters, you ca...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
100
Defense:
100
(Quick Effect): You can discard this card to the GY, then target 1 card ...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1700
Defense:
800
If you control a "Blackwing" monster other than "Blackwing - Bora the S...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
1400
Defense:
800
If "Advanced Dark" is not in a Field Zone, send this monster to the GY...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
1800
Defense:
1200
If "Advanced Dark" is not in a Field Zone, send this monster to the G...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
300
Defense:
300
If "Advanced Dark" is not in a Field Zone, send this monster to the GY....
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
1600
Defense:
1000
If "Advanced Dark" is not in a Field Zone, send this monster to the G...
Set:
Battles of Legend: Crystal Revenge
Card type:
Xyz/Effect Monster
Rarity:
Secret Rare
Attack:
0
Defense:
0
2+ Level 2 monsters Cannot be destroyed by battle, also you take no bat...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
2300
Defense:
3000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from y...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
1200
Defense:
400
If "Advanced Dark" is not in a Field Zone, send this monster to the GY...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
600
Defense:
2000
If "Advanced Dark" is not in a Field Zone, send this monster to the GY...
Set:
Battles of Legend: Crystal Revenge
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
1700
Defense:
1600
If "Advanced Dark" is not in a Field Zone, send this monster to the G...
Set:
Battles of Legend: Crystal Revenge
Card type:
Tuner/Effect Monster
Rarity:
Ultra Rare
Attack:
1300
Defense:
400
If you control a "Blackwing" monster other than "Blackwing - Gale...
Set:
Battles of Legend: Crystal Revenge
Card type:
Equip Spell
Rarity:
Ultra Rare
Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effe...
Set:
Battles of Legend: Crystal Revenge
Card type:
Xyz/Effect Monster
Rarity:
Secret Rare
Attack:
0
Defense:
0
2 "Number" Xyz Monsters with the same name and Rank Once per turn: You ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '