Set:
Duel Terminal 6
Card type:
Ritual/Effect Monster
Rarity:
Ultra Rare
Attack:
2600
Defense:
2100
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn...
Set:
Duel Terminal 6
Card type:
Effect Monster
Rarity:
Common
Attack:
500
Defense:
800
When this card is Normal or Flip Summoned: You can target 1 other monster you control; return t...
Set:
Duel Terminal 6
Card type:
Effect Monster
Rarity:
Rare
Attack:
1700
Defense:
1000
When this card is Normal Summoned: You can reveal the top 5 cards of your Deck, send any reveal...
Set:
Duel Terminal 6
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
2700
Defense:
1800
1 Tuner + 1 or more non-Tuner FIRE monsters When this card is Synchro Summoned: S...
Set:
Duel Terminal 6
Card type:
Continuous Spell
Rarity:
Common
Attack:
0
Defense:
0
When one or more face-up "Vylon" Equip Cards you control are destroyed (except during the Damage ...
Set:
Duel Terminal 6
Card type:
Effect Monster
Rarity:
Common
Attack:
1100
Defense:
800
When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster To...
Set:
Duel Terminal 6
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
1600
You can Special Summon this card (from your hand) by discarding 1 Level 5 or higher DARK mons...
Set:
Duel Terminal 6
Card type:
Ritual Spell
Rarity:
Common
Attack:
0
Defense:
0
This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute face-up mon...
Set:
Duel Terminal 6
Card type:
Effect Monster
Rarity:
Rare
Attack:
1200
Defense:
2000
FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.
Looki...
Set:
Duel Terminal 6
Card type:
Effect Monster
Rarity:
Common
Attack:
1200
Defense:
800
When this card is Normal Summoned, if you have a "Laval" monster in your Graveyard other than ...
Set:
Duel Terminal 6
Card type:
Tuner Monster
Rarity:
Rare
Attack:
1300
Defense:
700
If you have 3 or more "Laval" monsters with different names in your Graveyard, you can Special Su...
Set:
Duel Terminal 6
Card type:
Spirit Monster
Rarity:
Rare
Attack:
1600
Defense:
800
Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or fli...
Set:
Duel Terminal 6
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
900
When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck...
Set:
Duel Terminal 6
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2500
Defense:
2100
3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to tar...
Set:
Duel Terminal 6
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
2500
Defense:
1200
1 Tuner + 1 or more non-Tuner FIRE monsters Once per turn: You can add 1 "Laval" ...
Set:
Duel Terminal 6
Card type:
Ritual/Effect Monster
Rarity:
Super Rare
Attack:
2400
Defense:
1000
You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this car...
Set:
Duel Terminal 6
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
1400
2 Level 3 monsters If this card attacks or is attacked, during the Damage Step (in ei...
Set:
Duel Terminal 6
Card type:
Normal Spell
Rarity:
Common
Attack:
0
Defense:
0
Banish all "Laval" monsters from your Graveyard; destroy any number of cards on the field, up to the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '