Set:
Duelist Alliance
Card type:
Effect Monster
Rarity:
Common
Attack:
1700
Defense:
2300
You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. Dur...
Set:
Duelist Alliance
Card type:
Effect Monster
Rarity:
Common
Attack:
1000
Defense:
700
If this card is sent from the field to the Graveyard: You can add 1 Level 5 or higher Insect-...
Set:
Duelist Alliance
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1400
Defense:
1800
If this card is Summoned: You can inflict 1000 damage to your opponent. You can only use...
Set:
Duelist Alliance
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
2000
When this card you control is destroyed by battle or card effect and sent to your Graveyard...
Set:
Duelist Alliance
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
1800
When this card you control is destroyed by battle or card effect and sent to your Graveyard...
Set:
Duelist Alliance
Card type:
Normal Spell
Rarity:
Super Rare
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field a...
Set:
Duelist Alliance
Card type:
Continuous Trap
Rarity:
Ultra Rare
Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Yang Zing"...
Set:
Duelist Alliance
Card type:
Normal Spell
Rarity:
Secret Rare
Target 3 "Yang Zing" monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards. You can only activate 1...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '