Set:
Duelist Saga
Card type:
Synchro/Effect Monster
Rarity:
Ultra Rare
Attack:
2700
Defense:
2000
1 Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can b...
Set:
Duelist Saga
Card type:
Normal Spell
Rarity:
Ultra Rare
Tribute 1 monster; excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set. Spe...
Set:
Duelist Saga
Card type:
Normal Trap
Rarity:
Ultra Rare
Destroy as many WATER monsters on the field as possible, then inflict 500 damage to your opponent for each WATER monster destr...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
800
Defense:
1400
If you control a WATER monster, you can Special Summon this card (from your hand), but you ca...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
900
Defense:
400
When this card is Normal Summoned: You can add 1 Level 4 LIGHT Thunder-Type monster from your ...
Set:
Duelist Saga
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2100
Defense:
600
3 Level 4 WATER monsters You can also Xyz Summon this card by using a Rank 3 WATER Xyz Mo...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1700
Defense:
1300
If you control a Fiend-Type Tuner with 1500 or less ATK, you can Special Summon this card (f...
Set:
Duelist Saga
Card type:
Xyz/Effect Monster
Rarity:
Ultra Rare
Attack:
2200
Defense:
1600
3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz M...
Set:
Duelist Saga
Card type:
Normal Trap
Rarity:
Ultra Rare
During damage calculation, when you would take battle damage from an opponent's attacking monster: Send 1 card from the top of...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1600
Defense:
1200
Cannot be used as a Synchro Material. Up to twice per turn: You can target 1 Fish-Type monst...
Set:
Duelist Saga
Card type:
Equip Spell
Rarity:
Ultra Rare
While the equipped monster battles, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When ...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1400
Defense:
0
If you control no monsters, you can Normal Summon this card without Tributing. Once per turn, d...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
1200
When you take damage from a card effect (except during the Damage Step): You can Special Summon...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
700
Defense:
1000
If this card is Normal or Special Summoned: You can send 1 "Darklord" card from your Deck to ...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striki...
Set:
Duelist Saga
Card type:
Continuous Spell
Rarity:
Ultra Rare
When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while...
Set:
Duelist Saga
Card type:
Quick Play Spell
Rarity:
Ultra Rare
When a monster's attack is negated: Activate 1 of these effects; •It becomes the End Phase of this turn. •Target 1 "Utopi...
Set:
Duelist Saga
Card type:
Quick Play Spell
Rarity:
Ultra Rare
During damage calculation, if your Attack Position monster battles an opponent's Attack Position monster with higher ATK:...
Set:
Duelist Saga
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
300
Defense:
100
You can send this card to the Graveyard; Special Summon 2 Level 3 or lower Beast-Type monsters...
Set:
Duelist Saga
Card type:
Counter Trap
Rarity:
Ultra Rare
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect is activated that includes an effect that S...
Set:
Duelist Saga
Card type:
Normal Spell
Rarity:
Ultra Rare
Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. Yo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '