Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
100
Defense:
100
If you control no Special Summoned monsters: You can Special Summon this card from your...
Set:
Lightning Overdrive
Card type:
Quick-Play Spell
Rarity:
Super Rare
During the Battle Phase: Target 1 "War Rock" monster in your GY, then activate 1 of these effects; • Special Summo...
Set:
Lightning Overdrive
Card type:
Normal Spell
Rarity:
Super Rare
Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Utopia" or "ZW -" monster that is 1 Rank hig...
Set:
Lightning Overdrive
Card type:
Normal Spell
Rarity:
Super Rare
Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the ...
Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1500
Defense:
1500
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcas...
Set:
Lightning Overdrive
Card type:
Tuner/Effect Monster
Rarity:
Super Rare
Attack:
800
Defense:
700
You can Tribute this card; add 1 "Witch of the Black Rose" from your Deck to your...
Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
2600
Defense:
2200
Once per turn: You can banish any number of "Attraction" Traps from your GY, then ta...
Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1500
Defense:
500
You can Tribute this card; Special Summon 2 "Bujin" monsters of 2 different Types from...
Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
?
Defense:
0
While "Great Sand Sea - Gold Golgonda" is on the field, this card's original ATK becomes 30...
Set:
Lightning Overdrive
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1400
Defense:
1400
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following...
Set:
Lightning Overdrive
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1700
2 "Tri-Brigade" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lowe...
Set:
Lightning Overdrive
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
500
1 non-Link "@Ignister" monster If this card is Link Summoned: You can add 1 "Ignister A.I.Land" f...
Set:
Lightning Overdrive
Card type:
Quick-Play Spell
Rarity:
Secret Rare
Pay 800 LP; apply this effect, depending whose turn it is. • Your turn: Add 1 "Amazement" card from your Deck to ...
Set:
Lightning Overdrive
Card type:
Normal Trap
Rarity:
Super Rare
Target 1 monster your opponent controls equipped with your "Attraction" Trap(s); equip this card to it. While this card...
Set:
Lightning Overdrive
Card type:
Field Spell
Rarity:
Super Rare
During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. During the End Phase: You can send 1 ...
Set:
Lightning Overdrive
Card type:
Normal Trap
Rarity:
Ultra Rare
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can ac...
Set:
Lightning Overdrive
Card type:
Normal Trap
Rarity:
Ultra Rare
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can ac...
Set:
Lightning Overdrive
Card type:
Quick-Play Spell
Rarity:
Ultra Rare
You must control a "War Rock" monster to activate either of these effects. • When a monster your opponent controls...
Set:
Lightning Overdrive
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
2000
Defense:
1000
2 Level 4 monsters You can detach 1 material from this card; if you have more car...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '