Set:
Rage of the Abyss
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
1600
Defense:
1600
(This card is always treated as a "Mermail" card.) You can Tribute this card from your...
Set:
Rage of the Abyss
Card type:
Quick-Play Spell
Rarity:
Super Rare
During the Main Phase: Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round do...
Set:
Rage of the Abyss
Card type:
Synchro/Tuner/Effect Monster
Rarity:
Super Rare
Attack:
2600
Defense:
2600
1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle, unless it ...
Set:
Rage of the Abyss
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1600
Defense:
800
If this card is destroyed by battle or card effect and sent to the GY: You can target 1 ...
Set:
Rage of the Abyss
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1400
Defense:
1050
A "Shark Drake" Xyz Monster that has this card as material gains this effect. • Once pe...
Set:
Rage of the Abyss
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1800
2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT ...
Set:
Rage of the Abyss
Card type:
Quick-Play Spell
Rarity:
Super Rare
Target 1 monster you control and 1 card your opponent controls; destroy them. You can only activate 1 "Final Bringer...
Set:
Rage of the Abyss
Card type:
Normal Spell
Rarity:
Super Rare
Activate 1 of these effects; • Discard 1 WATER monster to the GY, then target 1 face-up monster your opponent controls; ...
Set:
Rage of the Abyss
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
0
2 Zombie monsters You can target 1 of your Level 5 or higher Zombie monsters that is banished or in y...
Set:
Rage of the Abyss
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2400
Defense:
0
If you control no monsters, or all monsters you control are "Goblin" monsters, you can Nor...
Set:
Rage of the Abyss
Card type:
Effect Monster
Rarity:
Secret Rare
Attack:
3000
Defense:
2500
(This card is always treated as a "Millennium" card.) Control of this card cannot swit...
Set:
Rage of the Abyss
Card type:
Normal Spell
Rarity:
Super Rare
Add 1 monster that mentions "Max Metalmorph" or 1 "Metalmorph" Trap from your Deck or GY to your hand. If you control a ...
Set:
Rage of the Abyss
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
1700
Defense:
1200
1 Tuner + 1+ non-Tuner monsters Warrior monsters you control gain 500 ATK/DEF d...
Set:
Rage of the Abyss
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
2000
Defense:
0
2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" fro...
Set:
Rage of the Abyss
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
1900
(This card is always treated as an "Atlantean" card.) You can discard 1 card to the GY; WA...
Set:
Rage of the Abyss
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
0
Defense:
0
Increase this card's Level by 4 during your opponent's turn only. You can only use each of th...
Set:
Rage of the Abyss
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
3000
Defense:
2300
Cannot be Normal Summoned/Set. Must first be Special Summoned with "Max Metalmorph" tha...
Set:
Rage of the Abyss
Card type:
Flip/Effect Monster
Rarity:
Super Rare
Attack:
100
Defense:
100
FLIP: If it is the Main Phase: Apply these effects in sequence. • This turn, you can...
Set:
Rage of the Abyss
Card type:
Flip/Effect Monster
Rarity:
Super Rare
Attack:
400
Defense:
500
FLIP: If it is the Main Phase: Apply these effects in sequence. • Your opponent can ...
Set:
Rage of the Abyss
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
3100
Defense:
2600
4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and usi...
Set:
Rage of the Abyss
Card type:
Quick-Play Spell
Rarity:
Ultra Rare
Reveal 1 "Primite" card, or 1 Normal Monster, in your hand, except "Primite Drillbeam" (or if you control a Normal M...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '