Set:
Stardust Overdrive
Card type:
Counter Trap
Rarity:
Rare
Attack:
0
Defense:
0
Activate only if you control a face-up "Koa'ki Meiru" monster and have "Iron Core of Koa'ki Meiru" i...
Set:
Stardust Overdrive
Card type:
Equip Spell
Rarity:
Common
Attack:
0
Defense:
0
Equip only to a "Koa'ki Meiru" monster. During damage Calculation only, monsters that battle with t...
Set:
Stardust Overdrive
Card type:
Effect Monster
Rarity:
Common
Attack:
1900
Defense:
1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki M...
Set:
Stardust Overdrive
Card type:
Continuous Spell
Rarity:
Common
Attack:
0
Defense:
0
When an opponent's monster declares an attack, you can remove from play 1 Insect-Type monster ...
Set:
Stardust Overdrive
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
0
Once per turn, you can increase the Level of 1 face-up Insect-Type monster you control by 2, unt...
Set:
Stardust Overdrive
Card type:
Normal Trap
Rarity:
Common
Attack:
0
Defense:
0
Activate only when an "Infernity" monster is selected as an attack target while you have no cards i...
Set:
Stardust Overdrive
Card type:
Effect Monster
Rarity:
Common
Attack:
0
Defense:
2000
When this card is Normal Summoned, it is changed to Defense Position. While you have no cards...
Set:
Stardust Overdrive
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2800
Defense:
2200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '