Set:
The Grand Creators
Card type:
Link/Effect Monster
Rarity:
Super Rare
Attack:
1000
2 Insect monsters If this card is Link Summoned: You can discard 1 card, then target 1 other Inse...
Set:
The Grand Creators
Card type:
Normal Trap
Rarity:
Super Rare
You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you co...
Set:
The Grand Creators
Card type:
Counter Trap
Rarity:
Collector's Rare
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or ...
Set:
The Grand Creators
Card type:
Normal Trap
Rarity:
Super Rare
If you control an "Adventurer Token": Special Summon up to 2 monsters from your hand and/or GY with different names (but...
Set:
The Grand Creators
Card type:
Xyz/Effect Monster
Rarity:
Super Rare
Attack:
1400
Defense:
2800
2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Specia...
Set:
The Grand Creators
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
300
Defense:
800
During your Main Phase: You can Special Summon 1 "Exosister" monster from your hand, the...
Set:
The Grand Creators
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
1600
Defense:
1800
Once per turn: You can equip 1 "Inzektor" monster from your hand or GY to this card. I...
Set:
The Grand Creators
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2300
Defense:
1000
Cannot attack unless you control an "Adventurer Token". You can only use each of the f...
Set:
The Grand Creators
Card type:
Tuner/Effect Monster
Rarity:
Super Rare
Attack:
600
Defense:
600
You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "...
Set:
The Grand Creators
Card type:
Normal Trap
Rarity:
Super Rare
Target 2 face-up Xyz Monsters on the field; send both monsters to the GY, then Special Summon 1 Xyz Monster from your Ex...
Set:
The Grand Creators
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
2000
Defense:
2800
During the Main Phase, if you control no monsters, or control an "Adventurer Token" (Q...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '