Set:
Magnificent Mavens
Card type:
Normal Trap
Rarity:
Ultra Rare
If you control 3 or more EARTH Fairy monsters: Send as many monsters from the field to the GY as possible (min. 1), then...
Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Normal Trap
Rarity:
Ultra Rare
If a "Yang Zing" monster you control battles an opponent's monster, during damage calculation: Your ...
Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Continuous Spell
Rarity:
Ultra Rare
This card gains these effects, based on the number of different Attributes the "Yang Zing" mons...
Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
0
Defense:
0
Cannot be destroyed by battle. If this card was Normal Summoned, during ...
Set:
Ghosts From the Past: The 2nd Haunting
Card type:
Continuous Trap
Rarity:
Ultra Rare
This card is sent to the GY if you have any cards in your hand. If an "Infernity" monster(s) and...
Set:
Brothers of Legend
Card type:
Field Spell
Rarity:
Ultra Rare
You can target 1 Normal Monster in your GY with 0 ATK or DEF, or, if you control "Princess Cologne", you can target 2 su...
Set:
Brothers of Legend
Card type:
Field Spell
Rarity:
Ultra Rare
To activate this card you must control no monsters, and a Set Spell/Trap(s) you control must have been destroyed by card...
Set:
Brothers of Legend
Card type:
Quick-Play Spell
Rarity:
Ultra Rare
Neither player can activate cards or effects in response to this card's activation. When a monster declares an atta...
Set:
Brothers of Legend
Card type:
Continuous Trap
Rarity:
Ultra Rare
All Xyz Monsters you control gain 800 ATK. Once per turn: You can discard 1 Spell, then target 1 Xyz Monster you con...
Set:
Brothers of Legend
Card type:
Quick-Play Spell
Rarity:
Ultra Rare
Banish as many "Appliancer" Link Monsters from your Main Monster Zone as possible, then you can Special Summon your...
Set:
Brothers of Legend
Card type:
Link/Effect Monster
Rarity:
Ultra Rare
Attack:
1200
1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. This card ca...
Set:
2014 Mega-Tins Mega Pack
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
2600
Defense:
2700
You can Normal Summon this card without Tributing, but its original ATK becomes ...
Set:
Duel Power
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
800
Defense:
2000
Cannot be used as an Xyz Material for an Xyz Summon, except for an Xyz Summon that uses 3 or mo...
Set:
Duel Power
Card type:
Ritual Spell
Rarity:
Ultra Rare
This card can be used to Ritual Summon any "Nekroz" Ritual Monster. Tribute monsters from your hand or field, and/or banish "Ne...
Set:
Ghosts from the Past
Card type:
Fusion/Effect Monster
Rarity:
Ultra Rare
Attack:
2800
Defense:
2200
2 "Metalfoes" monsters If a "Metalfoes" monster you control attacks a Defense...
Set:
Light of Destruction (2020 Date Reprint)
Card type:
Normal Spell
Rarity:
Super Rare
Attack:
0
Defense:
0
Select 1 face-up monster you control. During the Battle Phase this turn,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '