Set:
Maze of Millennia
Card type:
Normal Spell
Rarity:
Ultra Rare
Send 1 Tuner and 1 non-Tuner from your face-up field to the GY; Special Summon both of the following monsters from your ...
Set:
Maze of Millennia
Card type:
Effect Monster
Rarity:
Ultra Rare
Attack:
1800
Defense:
1600
If this card is Normal or Special Summoned: You can add 1 Spell/Trap that mentions "Fla...
Set:
Maze of Millennia
Card type:
Fusion/Effect Monster
Rarity:
Super Rare
"Reign-Beaux, Overlord of Dark World" + 2+ Fiend monsters If this card is Fusion Summoned: You can destroy all ...
Set:
Maze of Millennia
Card type:
Effect Monster
Rarity:
Rare
Attack:
2800
Defense:
2000
If a face-up FIRE Fusion Monster(s) you control is destroyed by battle or card effect: You ca...
Set:
Maze of Millennia
Card type:
Effect Monster
Rarity:
Super Rare
Attack:
700
Defense:
1600
While this card is equipped to "Flame Swordsman" or a monster that mentions it, the equi...
Set:
Maze of Millennia
Card type:
Normal Trap
Rarity:
Rare
Target 1 FIRE monster on the field; equip this card to it as an Equip Card that gives it 700 ATK, then you can change 1 Effect ...
Set:
Maze of Millennia
Card type:
Field Spell
Rarity:
Super Rare
When this card is activated: You can target 1 Effect Monster your opponent controls; this card gains this effect. • While...
Set:
Maze of Millennia
Card type:
Continuous Spell
Rarity:
Super Rare
Your opponent cannot activate cards or effects when you Normal Summon a FIRE Warrior monster. Once per turn: You can...
Set:
Maze of Millennia
Card type:
Normal Trap
Rarity:
Rare
If a monster(s) is Special Summoned: Special Summon 1 Level 7 or lower Fusion Monster from your Extra Deck that is "Flame Sword...
Set:
Maze of Millennia
Card type:
Equip Spell
Rarity:
Rare
Equip only to a FIRE Warrior monster. It gains 700 ATK. If the equipped monster would be destroyed by battle or card effect, yo...
Set:
Maze of Millennia
Card type:
Synchro/Effect Monster
Rarity:
Rare
Attack:
2000
Defense:
1000
1 DARK Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can ta...
Set:
Maze of Millennia
Card type:
Quick-Play Spell
Rarity:
Rare
(This card is always treated as a "Rescue-ACE" card.) Add 1 "Rescue-ACE" monster from your GY to your hand, or if you cont...
Set:
Maze of Millennia
Card type:
Quick-Play Spell
Rarity:
Rare
(This card is always treated as a "Rescue-ACE" card.) Target 1 "Rescue-ACE" monster in your GY, or if you control "Rescue-...
Set:
Maze of Millennia
Card type:
Fusion/Effect Monster
Rarity:
Rare
Attack:
2000
Defense:
1800
"Kaitoptera" + 1 Dinosaur or Dragon monster This card can attack directly the turn it ...
Set:
Maze of Millennia
Card type:
Normal Trap
Rarity:
Rare
When a Level 6 or higher monster(s) is Normal or Special Summoned: Tribute 1 Level 10 "Earthbound" monster; destroy as many mon...
Set:
Maze of Millennia
Card type:
Tuner/Effect Monster
Rarity:
Rare
Attack:
300
Defense:
300
If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower "Ea...
Set:
Maze of Millennia
Card type:
Synchro/Effect Monster
Rarity:
Super Rare
Attack:
2500
Defense:
1500
1 DARK Tuner + 1+ non-Tuner monsters (Quick Effect): You can Special Summon 1 "...
Set:
Maze of Millennia
Card type:
Tuner/Effect Monster
Rarity:
Rare
Attack:
800
Defense:
1100
If this card is Normal or Special Summoned: You can add 1 "Earthbound Prison" or "Harmon...
Set:
Maze of Millennia
Card type:
Fusion/Effect Monster
Rarity:
Rare
Attack:
2800
Defense:
1200
2 "Earthbound" monsters If this card is Special Summoned: You can add 1 Field Spell fr...
Set:
Maze of Millennia
Card type:
Normal Spell
Rarity:
Rare
(This card is always treated as a "Battlin' Boxing" card.) Special Summon 1 "Battlin' Boxer" monster from your hand, then you ...
Set:
Maze of Millennia
Card type:
Equip Spell
Rarity:
Super Rare
Equip only to a Warrior or FIRE monster. It gains 300 ATK. At the end of the Damage Step, if the equipped monster attacke...
Set:
Maze of Millennia
Card type:
Xyz/Effect Monster
Rarity:
Rare
Attack:
2200
Defense:
1600
3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Mo...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '